Sciweavers

831 search results - page 45 / 167
» Software architecture critics in the Argo design environment
Sort
View
AAAI
2004
15 years 2 months ago
AI Characters and Directors for Interactive Computer Games
We are creating an environment for investigating the role of advanced AI in interactive, story-based computer games. This environment is based on the Unreal Tournament (UT) game e...
Brian Magerko, John E. Laird, Mazin Assanie, Alex ...
DAC
2005
ACM
15 years 3 months ago
Modular domain-specific implementation and exploration framework for embedded software platforms
This paper focuses on designing network processing software for embedded processors. Our design flow CRACC represents an efficient path to implementation based on a modular applic...
Christian Sauer, Matthias Gries, Sören Sonnta...
CASES
2005
ACM
15 years 3 months ago
Micro embedded monitoring for security in application specific instruction-set processors
This paper presents a methodology for monitoring security in Application Specific Instruction-set Processors (ASIPs). This is a generalized methodology for inline monitoring insec...
Roshan G. Ragel, Sri Parameswaran, Sayed Mohammad ...
AHS
2006
IEEE
86views Hardware» more  AHS 2006»
15 years 7 months ago
An Efficient Technique for Preventing Single Event Disruptions in Synchronous and Reconfigurable Architectures
This paper presents a unique SEU (single Event Upset) mitigation technique based upon Temporal Data Sampling for synchronous circuits and configuration bit storage for programmabl...
Sajid Baloch, Tughrul Arslan, Adrian Stoica
ICSE
2003
IEEE-ACM
16 years 1 months ago
Towards a Systems Engineering Pattern Language: Applying i* to Model Requirements-Architecture Patterns
This paper reports the results of exploratory research to develop a pilot pattern language for systems engineers at BAE SYSTEMS. The pattern language was designed to encapsulate k...
Pete Pavan, Neil A. M. Maiden, Xiaohong Zhu