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» Software design patterns for TinyOS
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UIST
2010
ACM
15 years 1 months ago
Soylent: a word processor with a crowd inside
This paper introduces architectural and interaction patterns for integrating crowdsourced human contributions directly into user interfaces. We focus on writing and editing, compl...
Michael S. Bernstein, Greg Little, Robert C. Mille...
119
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WWW
2005
ACM
16 years 4 months ago
Popular web hot spots identification and visualization
This work aims a two-fold contribution: it presents a software to analyse logfiles and visualize popular web hot spots and, additionally, presents an algorithm to use this informa...
D. Avramouli, John D. Garofalakis, Dimitris J. Kav...
UIST
2009
ACM
15 years 10 months ago
Relaxed selection techniques for querying time-series graphs
Time-series graphs are often used to visualize phenomena that change over time. Common tasks include comparing values at different points in time and searching for specified patte...
Christian Holz, Steven Feiner
GPCE
2005
Springer
15 years 9 months ago
Applying a Generative Technique for Enhanced Genericity and Maintainability on the J2EE Platform
One of the themes in building reusable and maintainable software is identifying similarities and designing generic solutions to unify similarity patterns. In this paper, we analyze...
Yang Jun, Stan Jarzabek
UIST
2009
ACM
15 years 8 months ago
SemFeel: a user interface with semantic tactile feedback for mobile touch-screen devices
One of the challenges with using mobile touch-screen devices is that they do not provide tactile feedback to the user. Thus, the user is required to look at the screen to interact...
Koji Yatani, Khai N. Truong