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» Software design patterns for TinyOS
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146
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INFSOF
2007
185views more  INFSOF 2007»
15 years 3 months ago
Evaluation of object-oriented design patterns in game development
The use of object-oriented design patterns in game development is being evaluated in this paper. Games’ quick evolution, demands great flexibility, code reusability and low mai...
Apostolos Ampatzoglou, Alexander Chatzigeorgiou
123
Voted
ACTAC
2002
99views more  ACTAC 2002»
15 years 3 months ago
Recognizing Design Patterns in C++ Programs with the Integration of Columbus and Maisa
A method for recognizing design patterns from C++ programs is presented. The method consists of two separate phases, analysis and reverse engineering of the C++ code, and architec...
Rudolf Ferenc, Juha Gustafsson, Lászl&oacut...
120
Voted
ITICSE
2004
ACM
15 years 9 months ago
Experiences with teaching design patterns
In this paper, we present an assignment for a course on Design patterns at the masters level, where students have to adapt an existing program to meet additional requirements. We ...
Sylvia Stuurman, Gert Florijn
139
Voted
SAC
2008
ACM
15 years 3 months ago
Towards design patterns for ontology alignment
Aligning ontologies is a crucial and tedious task. Matching algorithms and tools provide support to facilitate the task of the user in defining correspondences between ontologies ...
François Scharffe, Jérôme Euze...
TLDI
2009
ACM
140views Formal Methods» more  TLDI 2009»
16 years 13 days ago
Design patterns in separation logic
Object-oriented programs are notable for making use of both rder abstractions and mutable, aliased state. Either feature alone is challenging for formal verification, and the com...
Neelakantan R. Krishnaswami, Jonathan Aldrich, Lar...