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IE
2007
15 years 1 months ago
Patterns and computer game design innovation
How can we help people design well-formed and innovative games? The design Patterns of Christopher Alexander is one methodology that has been proposed to assist in the design of w...
Kevin McGee
ECSA
2010
Springer
15 years 27 days ago
Impact Evaluation for Quality-Oriented Architectural Decisions regarding Evolvability
Abstract. Quality goals have to be under a special consideration during software architectural design. Evolvability constitutes a quality goal with a special relevance for business...
Stephan Bode, Matthias Riebisch
ARCS
2004
Springer
15 years 5 months ago
Extending the MVC Design Pattern towards a Task-Oriented Development Approach for Pervasive Computing Applications
Abstract. This paper addresses the implementation of pervasive Java Web applications using a development approach that is based on the Model-ViewController (MVC) design pattern. We...
Patrick Sauter, Gabriel Vögler, Günther ...
ICSE
2008
IEEE-ACM
15 years 12 months ago
Architecting as decision making with patterns and primitives
The application of patterns is used as a foundation for many central design decisions in software architecture, but because of the informal nature of patterns, these design decisi...
Uwe Zdun, Paris Avgeriou, Carsten Hentrich, Schahr...
XPU
2005
Springer
15 years 5 months ago
Examining Usage Patterns of the FIT Acceptance Testing Framework
Executable acceptance testing allows both to specify customers’ expectations in the form of the tests and to compare those to actual results that the software produces. The resul...
Kris Read, Grigori Melnik, Frank Maurer