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» Software development with imperfect information
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CG
2002
Springer
14 years 9 months ago
Learning a Game Strategy Using Pattern-Weights and Self-play
Abstract. This paper demonstrates the use of pattern-weights in order to develop a strategy for an automated player of a non-cooperative version of the game of Diplomacy. Diplomacy...
Ari Shapiro, Gil Fuchs, Robert Levinson
WWW
2006
ACM
15 years 10 months ago
Designing an architecture for delivering mobile information services to the rural developing world
Paper plays a crucial role in many developing world information practices. However, paper-based records are inefficient, error-prone and difficult to aggregate. Therefore we need ...
Tapan S. Parikh, Edward D. Lazowska
CONIELECOMP
2006
IEEE
15 years 4 months ago
WISBuilder: A Framework for Facilitating Development of Web-Based Information Systems
This paper presents WISBuilder, a framework that investigates an approach for facilitating the development of Web-based Information Systems. The approach is based on the Model-Vie...
Angel Israel Ortiz-Cornejo, Heriberto Cuayá...
MSR
2006
ACM
15 years 4 months ago
Productivity analysis of Japanese enterprise software development projects
To clarify the relation between controllable attributes of a software development and its productivity, this paper experimentally analyzed a software project repository (SEC repos...
Masateru Tsunoda, Akito Monden, Hiroshi Yadohisa, ...
SIGSOFT
2010
ACM
14 years 7 months ago
Speculative analysis: exploring future development states of software
Most software tools and environments help developers analyze the present and past development states of their software systems. Few approaches have investigated the potential cons...
Yuriy Brun, Reid Holmes, Michael D. Ernst, David N...