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» Software engineering for and with artists: a case study
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SEAA
2008
IEEE
15 years 6 months ago
A Case Study in Software Product Lines - The Case of the Mobile Game Domain
Software Product Lines (SPL) processes are gradually being adopted by many companies in several domains. A particular domain where the adoption of such processes may bring relevan...
Leandro Marques Nascimento, Eduardo Santana de Alm...
FECS
2010
1324views Education» more  FECS 2010»
14 years 9 months ago
A Case Study in the Design of a Restaurant Management System
Teaching software engineering at the undergraduate level is an exciting and challenging undertaking. Students come to software engineering with a variety of technical and sift ski...
Wesley Williams, Devon Simmonds
105
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PPPJ
2006
ACM
15 years 5 months ago
Experiences with the development of a reverse engineering tool for UML sequence diagrams: a case study in modern Java developmen
The development of a tool for reconstructing UML sequence diagrams from executing Java programs is a challenging task. We implemented such a tool designed to analyze any kind of J...
Matthias Merdes, Dirk Dorsch
HICSS
2008
IEEE
129views Biometrics» more  HICSS 2008»
15 years 6 months ago
Collaborative Continuous Service Engineering: A Case Study in a Financial Service Environment
We present a methodology to engineer services in real-time information environments. We evaluate, combine and enrich traditional techniques and methodologies such as New Product D...
Ryan Riordan, Benjamin Blau, Dirk Neumann, Christo...
ICSR
2000
Springer
15 years 3 months ago
Achieving Extensibility Through Product-Lines and Domain-Specific Languages: A Case Study
ions that are fundamental to simulators. We present preliminary results that show how our PLA and DSL synergistically produce a more flexible way of implementing state-machine-base...
Don S. Batory, Clay Johnson, Bob MacDonald, Dale v...