This paper discusses the trade-off between calculations and memory accesses in a 3D graphics tile renderer for visualization of data from medical scanners. The performance require...
Thomas Gleerup, Hans Holten-Lund, Jan Madsen, Stee...
One of the most important steps towards effective software maintenance of a large complicated system is to understand how program features are spread over the entire system and th...
W. Eric Wong, Swapna S. Gokhale, Joseph Robert Hor...
The heterogeneity and dynamism of today’s software systems make it difficult to assess the performance, correctness, or security of a system outside the actual time and context ...
During development and testing, changes made to a system to repair a detected fault can often inject a new fault into the code base. These injected faults may not be in the same f...
This paper describes how the Organization-based Multiagent Systems Engineering (O-MaSE) methodology can be applied to an exemplar multiagent system, the Conference Management Syste...