We present parallel algorithms for processing, extracting and rendering adaptively sampled regular terrain datasets represented as a multiresolution model defined by a super-squa...
In this paper we consider the problem of monitoring an art gallery modeled as a polygon, the edges of which are arcs of curves. We consider two types of guards: edge guards (these...
In this paper we show how Constraint Programming (CP) techniques can improve the efficiency and applicability of grid-based algorithms for optimising surface contact between comple...
The recent advancement of solid freeform fabrication, design techniques and fundamental understanding of material properties in functionally graded materials has made it possible ...
This paper proposes a real-time simulation technique for thin shells undergoing large deformation. Shells are thin objects such as leaves and papers that can be abstracted as 2D s...