This paper presents a sculptured solid modeling system founded upon dynamic Catmull-Clark subdivision-based solids of arbitrary topology. Our primary contribution is that we integ...
This paper describes a system which converts a twodimensional sketch with hidden lines removed of a single polyhedral object into a boundary representation solid model. The system...
: Fast and accurate collision detection between general solid models is a fundamental problem in solid modeling, robotics, animation and computer-simulated environments. Most of th...
: This paper presents an algorithm, which is a hybrid-computing algorithm in representing solid model. The proposed algorithm contains two steps namely reconstruction and represent...
We describe a method of constructing a B-rep solid model from a single hidden-line removed sketch view of a 3D object. The main steps of our approach are as follows. The sketch is...