Three methods are proposed to construct a piecewise Hermite interpolation surface (PHIS), which is a piecewise algebraic surface interpolating a set of given points with associated...
In this paper, we introduce iterative mean and median filtering schemes for smoothing noisy 3D shapes given as triangle meshes. Our main idea consists of applying mean and median...
Hirokazu Yagou, Yutaka Ohtake, Alexander G. Belyae...
A computer graphics object reconstructed from real-world data often contains undesirable noise and small-scale oscillations. An important problem is how to remove the noise and os...
Yutaka Ohtake, Alexander G. Belyaev, Ilia A. Bogae...
A geometric approach to the computation of precise or well approximated tolerance zones for CAD constructions is given. We continue a previous study of linear constructions and fr...
Helmut Pottmann, Boris Odehnal, Martin Peternell, ...
An algorithm for calculating the minimum distance between non-convex polyhedra is described. A polyhedron is represented by a set of triangles. In calculating the distance between...