Skeletons are important shape descriptors in object representation and recognition. Typically, skeletons of volumetric models are computed using iterative thinning. However, tradi...
In this paper, we present a method that allows novice users to interactively create partially self-similar manifold surfaces without relying on shape grammars or fractal methods. ...
Physical based and geometric based variational techniques for surface construction have been shown to be advanced methods for designing high quality surfaces in the fields of CAD ...
A proper segmentation of pen marking enhances shape recognition and enables a natural interface for sketch-based modeling from simple line drawing tools to 3D solid modeling appli...
Abstract. We present an approach for robust shape retrieval from databases containing articulated 3D shapes. We represent each shape by the eigenvectors of an appropriately define...