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» Solutions to Computational Problems Through Gene Assembly
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CHI
2004
ACM
16 years 1 months ago
Social learning through gaming
This position paper describes the implementation and initial findings of a game called Personal Investigator (PI). PI is an online 3D detective game that implements a model of Bri...
Elaine M. Raybourn, Annika Wærn
NETWORKS
2008
15 years 20 days ago
Reformulation and sampling to solve a stochastic network interdiction problem
The Network Interdiction Problem involves interrupting an adversary's ability to maximize flow through a capacitated network by destroying portions of the network. A budget c...
Udom Janjarassuk, Jeff Linderoth
94
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GRAPHICSINTERFACE
2007
15 years 2 months ago
Calligraphic packing
There are many algorithms in non-photorealistic rendering for representing an image as a composition of small objects. In this paper, we focus on the specific case where the obje...
Jie Xu, Craig S. Kaplan
ICPP
2000
IEEE
15 years 4 months ago
A Problem-Specific Fault-Tolerance Mechanism for Asynchronous, Distributed Systems
The idle computers on a local area, campus area, or even wide area network represent a significant computational resource--one that is, however, also unreliable, heterogeneous, an...
Adriana Iamnitchi, Ian T. Foster
88
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ICRA
2002
IEEE
100views Robotics» more  ICRA 2002»
15 years 5 months ago
Achieving Sharp Deliveries in Supply Chains through Variance Pool Allocation
Variability reduction and business process synchronization are acknowledged as key to achieving sharp and timely deliveries in supply chain networks. In this paper, we develop an ...
Dinesh Garg, Yadati Narahari, Nukala Viswanadham