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» Solving Dense Linear Systems on Graphics Processors
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106
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SIGGRAPH
1999
ACM
15 years 4 months ago
Subdivision Schemes for Fluid Flow
The motion of fluids has been a topic of study for hundredsof years. In its most general setting, fluid flow is governed by a system of non-linear partial differential equation...
Henrik Weimer, Joe D. Warren
86
Voted
PG
2003
IEEE
15 years 5 months ago
Butterworth Filtering and Implicit Fairing of Irregular Meshes
In this paper, we propose efficient numerical techniques for Butterworth filtering and implicit fairing of large irregular triangle meshes, where the corresponding filters are ...
Hao Zhang 0002, Eugene Fiume
PVG
2003
IEEE
212views Visualization» more  PVG 2003»
15 years 5 months ago
SLIC: Scheduled Linear Image Compositing for Parallel Volume Rendering
Parallel volume rendering offers a feasible solution to the large data visualization problem by distributing both the data and rendering calculations among multiple computers con...
Aleksander Stompel, Kwan-Liu Ma, Eric B. Lum, Jame...
CG
2005
Springer
15 years 13 days ago
Interpretive OpenGL for computer graphics
OpenGL is the industry-leading, cross-platform graphics application programming interface (API), and the only major API with support for virtually all operating systems. Many lang...
Bo Chen, Harry H. Cheng
109
Voted
PVM
1999
Springer
15 years 4 months ago
Parallel Monte Carlo Algorithms for Sparse SLAE Using MPI
The problem of solving sparse Systems of Linear Algebraic Equations (SLAE) by parallel Monte Carlo numerical methods is considered. The almost optimal Monte Carlo algorithms are pr...
Vassil N. Alexandrov, Aneta Karaivanova