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» Solving Dense Linear Systems on Graphics Processors
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LCTRTS
2001
Springer
15 years 3 months ago
ILP-based Instruction Scheduling for IA-64
The IA-64 architecture has been designed as a synthesis of VLIW and superscalar design principles. It incorporates typical functionality known from embedded processors as multiply...
Daniel Kästner, Sebastian Winkel
SIGGRAPH
2010
ACM
15 years 2 months ago
Volume contact constraints at arbitrary resolution
We introduce a new method for simulating frictional contact between volumetric objects using interpenetration volume constraints. When applied to complex geometries, our formulati...
Jérémie Allard, François Faure, Hadrien Courtec...
AMDO
2006
Springer
15 years 21 days ago
Interactive Soft Object Simulation with Quadratic Finite Elements
Abstract. We present a new method to simulate deformable volumetric objects interactively using finite elements. With quadratic basis functions and a non-linear strain tensor, we a...
Johannes Mezger, Wolfgang Straßer
SGP
2003
15 years 2 days ago
Global Conformal Parameterization
We solve the problem of computing global conformal parameterizations for surfaces with nontrivial topologies. The parameterization is global in the sense that it preserves the con...
Xianfeng Gu, Shing-Tung Yau
DCC
2010
IEEE
15 years 5 months ago
A Flexible Multiple Description Coding Scheme Based on Rateless Codes
The multiple description coding of an independent and identically distributed Gaussian source over bit error channels is considered. A novel practical multiple description coding ...
Ozgun Y. Bursalioglu, Giuseppe Caire