Abstract. This paper proposes a fast method for dense 3-D interpretation to directly estimate a dense map of relative depth and motion from a monocular sequence of images on large ...
We describe the clipmap, a dynamic texture representation that efficiently caches textures of arbitrarily large size in a finite amount of physical memory for rendering at real-...
Christopher C. Tanner, Christopher J. Migdal, Mich...
The formulation of Diffusion Curves [Orzan et al. 2008] allows for the flexible creation of vector graphics images from a set of curves and colors: a diffusion process fills out...
Hedlena Bezerra, Elmar Eisemann, Doug DeCarlo, Jo&...
The crew planning problem has been successfully solved on a loosely connected network of workstations (NOW) using advanced computational techniques and efficient communication pat...
A wide class of geometry processing and PDE resolution methods needs to solve a linear system, where the non-zero pattern of the matrix is dictated by the connectivity matrix of th...