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UIST
1993
ACM
15 years 3 months ago
VB2: An Architecture for Interaction in Synthetic Worlds
This paper describes the VB2 architecture for the construction of three-dimensional interactive applications. The system's state and behavior are uniformly represented as a n...
Enrico Gobbetti, Jean-Francis Balaguer, Daniel Tha...
SAC
2006
ACM
14 years 11 months ago
Efficient interactive configuration of unbounded modular systems
Interactive configuration guides a user searching through a large combinatorial space of solutions to a system of constraints. We investigate a class of very expressive underlying...
Erik Roland van der Meer, Andrzej Wasowski, Henrik...
SIGGRAPH
1996
ACM
15 years 3 months ago
Linear-Time Dynamics Using Lagrange Multipliers
Current linear-time simulation methods for articulated figures are based exclusively on reduced-coordinate formulations. This paper describes a general, non-iterative linear-time ...
David Baraff
ISVC
2010
Springer
14 years 10 months ago
Introducing Fuzzy Spatial Constraints in a Ranked Partitioned Sampling for Multi-object Tracking
Dealing with multi-object tracking in a particle filter raises several issues. A first essential point is to model possible interactions between objects. In this article, we repr...
Nicolas Widynski, Séverine Dubuisson, Isabe...
WSCG
2003
165views more  WSCG 2003»
15 years 1 months ago
Interactive Animation of Cloth Including Self Collision Detection
We describe a system for interactive animation of cloth, which can be used in e-commerce applications, games or even in virtual prototyping systems. In order not to restrict the s...
Arnulph Fuhrmann, Clemens Groß, Volker Lucka...