Sciweavers

178 search results - page 20 / 36
» Solving Disjunctive Constraints for Interactive Graphical Ap...
Sort
View
JMLR
2006
125views more  JMLR 2006»
14 years 11 months ago
Linear Programming Relaxations and Belief Propagation - An Empirical Study
The problem of finding the most probable (MAP) configuration in graphical models comes up in a wide range of applications. In a general graphical model this problem is NP hard, bu...
Chen Yanover, Talya Meltzer, Yair Weiss
MICCAI
2003
Springer
16 years 16 days ago
Interactive, GPU-Based Level Sets for 3D Segmentation
While level sets have demonstrated a great potential for 3D medical image segmentation, their usefulness has been limited by two problems. First, 3D level sets are relatively slow ...
Aaron E. Lefohn, Joshua E. Cates, Ross T. Whitaker
96
Voted
MIG
2009
Springer
15 years 6 months ago
Exploiting Motion Capture to Enhance Avoidance Behaviour in Games
Abstract. Realistic simulation of interacting virtual characters is essential in computer games, training and simulation applications. The problem is very challenging since people ...
Ben J. H. van Basten, Sander E. M. Jansen, Ioannis...
BMCBI
2004
200views more  BMCBI 2004»
14 years 11 months ago
ABC: software for interactive browsing of genomic multiple sequence alignment data
Background: Alignment and comparison of related genome sequences is a powerful method to identify regions likely to contain functional elements. Such analyses are data intensive, ...
Gregory M. Cooper, Senthil A. G. Singaravelu, Aren...
99
Voted
SIGGRAPH
1997
ACM
15 years 3 months ago
Interactive update of global illumination using a line-space hierarchy
Interactively manipulating the geometry of complex, globally illuminated scenes has to date proven an elusive goal. Previous attempts have failed to provide interactive updates of...
George Drettakis, François X. Sillion