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» Solving Games Without Determinization
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CG
2006
Springer
15 years 2 months ago
A Retrograde Approximation Algorithm for One-Player Can't Stop
Abstract. A one-player, finite, probabilistic game with perfect information can be presented as a bipartite graph. For one-player Can't Stop, the graph is cyclic and the chall...
James Glenn, Haw-ren Fang, Clyde P. Kruskal
SIGECOM
2009
ACM
134views ECommerce» more  SIGECOM 2009»
15 years 4 months ago
On representing coalitional games with externalities
We consider the issue of representing coalitional games in multiagent systems with externalities (i.e., in systems where the performance of one coalition may be affected by other ...
Tomasz P. Michalak, Talal Rahwan, Jacek Sroka, And...
ATAL
2005
Springer
15 years 3 months ago
Theory of moves learners: towards non-myopic equilibria
In contrast to classical game theoretic analysis of simultaneous and sequential play in bimatrix games, Steven Brams has proposed an alternative framework called the Theory of Mov...
Arjita Ghosh, Sandip Sen
VC
2008
143views more  VC 2008»
14 years 10 months ago
Example-driven animation synthesis
We introduce an easy and intuitive approach to create animations by assembling existing animations. Using our system, the user needs only to simply scribble regions of interest and...
Yu-Shuen Wang, Tong-Yee Lee
JAIR
2008
119views more  JAIR 2008»
14 years 10 months ago
A Multiagent Reinforcement Learning Algorithm with Non-linear Dynamics
Several multiagent reinforcement learning (MARL) algorithms have been proposed to optimize agents' decisions. Due to the complexity of the problem, the majority of the previo...
Sherief Abdallah, Victor R. Lesser