We consider the computation of shortest paths on Graphic Processing Units (GPUs). The blocked recursive elimination strategy we use is applicable to a class of algorithms (such as...
In this paper, we present an algorithm for finding utilitarian optimal solutions to Simple and Disjunctive Temporal Problems with Preferences (STPPs and DTPPs) based on Benders’...
Hossein M. Sheini, Bart Peintner, Karem A. Sakalla...
In this paper a two-level hierarchical model for the location of concentrators and routers in computers networks is presented. Given a set of candidate locations and the capacitie...
Independent Component Analysis (ICA) is a statistical computation method that transforms a random vector in another one whose components are independent. Because the marginal distr...
Jorge Igual, Jehad I. Ababneh, Raul Llinares, Juli...
— This paper develops a hierarchical iterative OSNR algorithm based on a game theory framework. A Nash game is formulated between channels with channel utility related to maximiz...