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» Solving Hierarchical Optimization Problems Using MOEAs
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PC
2010
196views Management» more  PC 2010»
14 years 8 months ago
Solving path problems on the GPU
We consider the computation of shortest paths on Graphic Processing Units (GPUs). The blocked recursive elimination strategy we use is applicable to a class of algorithms (such as...
Aydin Buluç, John R. Gilbert, Ceren Budak
CP
2005
Springer
15 years 3 months ago
On Solving Soft Temporal Constraints Using SAT Techniques
In this paper, we present an algorithm for finding utilitarian optimal solutions to Simple and Disjunctive Temporal Problems with Preferences (STPPs and DTPPs) based on Benders’...
Hossein M. Sheini, Bart Peintner, Karem A. Sakalla...
COR
2008
175views more  COR 2008»
14 years 9 months ago
Lower and upper bounds for a two-level hierarchical location problem in computer networks
In this paper a two-level hierarchical model for the location of concentrators and routers in computers networks is presented. Given a set of candidate locations and the capacitie...
Aníbal Alberto Vilcapoma Ignacio, Virg&iacu...
ICANN
2010
Springer
14 years 10 months ago
Solving Independent Component Analysis Contrast Functions with Particle Swarm Optimization
Independent Component Analysis (ICA) is a statistical computation method that transforms a random vector in another one whose components are independent. Because the marginal distr...
Jorge Igual, Jehad I. Ababneh, Raul Llinares, Juli...
GLOBECOM
2006
IEEE
15 years 3 months ago
Hierarchical Iterative Algorithm for a Coupled Constrained OSNR Nash Game
— This paper develops a hierarchical iterative OSNR algorithm based on a game theory framework. A Nash game is formulated between channels with channel utility related to maximiz...
Lacra Pavel