In this paper the analogy between biological swarms and artificial multiagent systems is pointed out. As an example the steps required to model the artificial optimization techniq...
Stefan Wagner 0002, Michael Affenzeller, Ismail Kh...
This paper summarizes a series of recent research results made at Edinburgh University based on projects that apply domain knowledge of standard shapes and relationships to solve ...
Abstract. This paper addresses the pattern matching problem for model transformation languages. Despite being an NP-complete problem, the pattern matching can be solved efficiently...
Situated cognition is not a mere philosophical concern: it has pragmatic implications for current practice in knowledge acquisition. Tools must move from being design-focused to b...
We introduce an adversarial planning algorithm based on game tree search, which is applicable in large-scale multiplayer domains. In order to tackle the scalability issues of game...