Sciweavers

707 search results - page 27 / 142
» Solving path problems on the GPU
Sort
View
STOC
2003
ACM
126views Algorithms» more  STOC 2003»
16 years 2 days ago
A new approach to dynamic all pairs shortest paths
We study novel combinatorial properties of graphs that allow us to devise a completely new approach to dynamic all pairs shortest paths problems. Our approach yields a fully dynam...
Camil Demetrescu, Giuseppe F. Italiano
STACS
2010
Springer
15 years 6 months ago
On Iterated Dominance, Matrix Elimination, and Matched Paths
We study computational problems that arise in the context of iterated dominance in anonymous games, and show that deciding whether a game can be solved by means of iterated weak d...
Felix Brandt, Felix A. Fischer, Markus Holzer
SIROCCO
2004
15 years 1 months ago
Two-Hop Virtual Path Layout in Tori
We consider a problem motivated by the design of ATM (Asynchronous Transfer Mode) networks. Given a physical network and an All-to-All traffic, the problem consists in designing a...
Sébastien Choplin, Lata Narayanan, Jaroslav...
CORR
2007
Springer
133views Education» more  CORR 2007»
14 years 11 months ago
Space and camera path reconstruction for omni-directional vision
In this paper, we address the inverse problem of reconstructing a scene as well as the camera motion from the image sequence taken by an omni-directional camera. Our structure fro...
Oliver Knill, Jose Ramirez-Herran
CORR
2008
Springer
133views Education» more  CORR 2008»
14 years 12 months ago
Approximation Algorithms for Shortest Descending Paths in Terrains
A path from s to t on a polyhedral terrain is descending if the height of a point p never increases while we move p along the path from s to t. No efficient algorithm is known to ...
Mustaq Ahmed, Sandip Das, Sachin Lodha, Anna Lubiw...