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» Solving path problems on the GPU
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IEEEPACT
2005
IEEE
15 years 5 months ago
A Distributed Control Path Architecture for VLIW Processors
VLIW architectures are popular in embedded systems because they offer high-performance processing at low cost and energy. The major problem with traditional VLIW designs is that t...
Hongtao Zhong, Kevin Fan, Scott A. Mahlke, Michael...
KBSE
2002
IEEE
15 years 4 months ago
Generating Test Data for Functions with Pointer Inputs
Generating test inputs for a path in a function with integer and real parameters is an important but difficult problem. The problem becomes more difficult when pointers are pass...
Srinivas Visvanathan, Neelam Gupta
ICCV
2007
IEEE
15 years 6 months ago
Fast Matching of Planar Shapes in Sub-cubic Runtime
The matching of planar shapes can be cast as a problem of finding the shortest path through a graph spanned by the two shapes, where the nodes of the graph encode the local simil...
Frank R. Schmidt, Dirk Farin, Daniel Cremers
ASUNAM
2010
IEEE
15 years 1 months ago
Fast Discovery of Reliable Subnetworks
Abstract--We present a novel and efficient algorithm, PATH COVERING, for solving the most reliable subgraph problem. A reliable subgraph gives a concise summary of the connectivity...
Petteri Hintsanen, Hannu Toivonen, Petteri Sevon
SIGCOMM
2005
ACM
15 years 5 months ago
Using redundancy to cope with failures in a delay tolerant network
We consider the problem of routing in a delay tolerant network (DTN) in the presence of path failures. Previous work on DTN routing has focused on using precisely known network dy...
Sushant Jain, Michael J. Demmer, Rabin K. Patra, K...