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ATAL
2010
Springer
14 years 11 months ago
Enumeration and exact design of weighted voting games
In many multiagent settings, situations arise in which agents must collectively make decisions while not every agent is supposed to have an equal amount of influence in the outcom...
Bart de Keijzer, Tomas Klos, Yingqian Zhang
CP
2000
Springer
15 years 2 months ago
Optimal Anytime Constrained Simulated Annealing for Constrained Global Optimization
Abstract. In this paper we propose an optimal anytime version of constrained simulated annealing (CSA) for solving constrained nonlinear programming problems (NLPs). One of the goa...
Benjamin W. Wah, Yixin Chen
ATAL
2011
Springer
13 years 9 months ago
Incentive design for adaptive agents
We consider a setting in which a principal seeks to induce an adaptive agent to select a target action by providing incentives on one or more actions. The agent maintains a belief...
Yiling Chen, Jerry Kung, David C. Parkes, Ariel D....
ATAL
2006
Springer
15 years 1 months ago
On the complexity of practical ATL model checking
We investigate the computational complexity of reasoning about multi-agent systems using the cooperation logic ATL of Alur, Henzinger, and Kupferman. It is known that satisfiabili...
Wiebe van der Hoek, Alessio Lomuscio, Michael Wool...
WSCG
2004
172views more  WSCG 2004»
14 years 11 months ago
GDESK: Game Discrete Event Simulation Kernel
Simulation has been used traditionally to solve other areas problems. Real time applications like videogames use typically a continuous simulation scheme. That way of operation ha...
Inmaculada García, Ramón Mollá...