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JPDC
2008
167views more  JPDC 2008»
14 years 9 months ago
A performance study of general-purpose applications on graphics processors using CUDA
Graphics processors (GPUs) provide a vast number of simple, data-parallel, deeply multithreaded cores and high memory bandwidths. GPU architectures are becoming increasingly progr...
Shuai Che, Michael Boyer, Jiayuan Meng, David Tarj...
LCTRTS
2005
Springer
15 years 3 months ago
System-wide compaction and specialization of the linux kernel
The limited built-in configurability of Linux can lead to expensive code size overhead when it is used in the embedded market. To overcome this problem, we propose the applicatio...
Dominique Chanet, Bjorn De Sutter, Bruno De Bus, L...
ISCA
2007
IEEE
161views Hardware» more  ISCA 2007»
15 years 4 months ago
Physical simulation for animation and visual effects: parallelization and characterization for chip multiprocessors
We explore the emerging application area of physics-based simulation for computer animation and visual special effects. In particular, we examine its parallelization potential and...
Christopher J. Hughes, Radek Grzeszczuk, Eftychios...
JCM
2008
70views more  JCM 2008»
14 years 9 months ago
Reed-Solomon Codes for Low Power Communications
Power consumption is a critical issue for many applications running on autonomous battery operated devices. In the context of low power communications, the use of Forward Error Cor...
Lionel Biard, Dominique Noguet
FUN
2010
Springer
251views Algorithms» more  FUN 2010»
15 years 2 months ago
UNO Is Hard, Even for a Single Player
UNOR is one of the world-wide well-known and popular card games. We investigate UNO from the viewpoint of combinatorial algorithmic game theory by giving some simple and concise ma...
Erik D. Demaine, Martin L. Demaine, Ryuhei Uehara,...