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» Some Comments on the Coding of Programs
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SAC
2009
ACM
15 years 5 months ago
Aspect-oriented procedural content engineering for game design
Generally progressive procedural content in the context of 3D scene rendering is expressed as recursive functions where a finer level of detail gets computed on demand. Typical e...
Walter Cazzola, Diego Colombo, Duncan Harrison
93
Voted
IPSN
2007
Springer
15 years 6 months ago
Interface contracts for TinyOS
TinyOS applications are built with software components that communicate through narrow interfaces. Since components enable finegrained code reuse, this approach has been successf...
Will Archer, Philip Levis, John Regehr
CHI
2005
ACM
16 years 1 months ago
Programmatic semantics for natural language interfaces
An important way of making interfaces usable by nonexpert users is to enable the use of natural language input, as in natural language query interfaces to databases, or MUDs and M...
Hugo Liu, Henry Lieberman
92
Voted
CADE
2008
Springer
16 years 28 days ago
Precise Dynamic Verification of Confidentiality
Confidentiality is maybe the most popular security property to be formally or informally verified. Noninterference is a baseline security policy to formalize confidentiality of sec...
Gurvan Le Guernic
136
Voted
ICFP
1999
ACM
15 years 5 months ago
Interlanguage Working Without Tears: Blending SML with Java
A good foreign-language interface is crucial for the success of any modern programming language implementation. Although all serious compilers for functional languages have some f...
Nick Benton, Andrew Kennedy