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SAGT
2009
Springer
136views Game Theory» more  SAGT 2009»
15 years 4 months ago
Non-clairvoyant Scheduling Games
In a scheduling game, each player owns a job and chooses a machine to execute it. While the social cost is the maximal load over all machines (makespan), the cost (disutility) of ...
Christoph Dürr, Nguyen Kim Thang
P2P
2008
IEEE
102views Communications» more  P2P 2008»
15 years 4 months ago
Free-Riding, Fairness, and Firewalls in P2P File-Sharing
Peer-to-peer file-sharing networks depend on peers uploading data to each other. Some peers, called free-riders, will not upload data unless there is an incentive to do so. Algor...
Jacob Jan-David Mol, Johan A. Pouwelse, Dick H. J....
CADE
2007
Springer
15 years 3 months ago
Semantic Selection of Premisses for Automated Theorem Proving
We develop and implement a novel algorithm for discovering the optimal sets of premisses for proving and disproving conjectures in first-order logic. The algorithm uses interpret...
Petr Pudlak
ACMDIS
2000
ACM
15 years 2 months ago
The Building Blocks of Experience: An Early Framework for Interaction Designers
Design activity has recently attempted to embrace “designing the user experience.” Designers need to demystify how we design for user experience and how the products we design...
Jodi Forlizzi, Shannon Ford
ATAL
2010
Springer
14 years 11 months ago
A model of normative power
A power describes the ability of an agent to act in some way. While this notion of power is critical in the context of organisational dynamics, and has been studied by others in t...
Nir Oren, Michael Luck, Simon Miles