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» Sonic interaction design: sound, information and experience
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CHI
2008
ACM
16 years 1 months ago
K-sketch: a 'kinetic' sketch pad for novice animators
Because most animation tools are complex and timeconsuming to learn and use, most animations today are created by experts. To help novices create a wide range of animations quickl...
Richard C. Davis, Brien Colwell, James A. Landay
CHI
2007
ACM
16 years 1 months ago
Gaze-enhanced scrolling techniques
Scrolling is an essential part of our everyday computing experience. Contemporary scrolling techniques rely on the explicit initiation of scrolling by the user. The act of scrolli...
Manu Kumar, Terry Winograd, Andreas Paepcke
CHI
2004
ACM
16 years 1 months ago
Sharp or smooth?: comparing the effects of quantization vs. frame rate for streamed video
We introduce a new methodology to evaluate the perceived quality of video with variable physical quality. The methodology is then used to assess an existing guideline that high fr...
John D. McCarthy, Martina Angela Sasse, Dimitrios ...
TEI
2010
ACM
268views Hardware» more  TEI 2010»
15 years 8 months ago
DisplayObjects: prototyping functional physical interfaces on 3d styrofoam, paper or cardboard models
This paper introduces DisplayObjects, a rapid prototyping workbench that allows functional interfaces to be projected onto real 3D physical prototypes. DisplayObjects uses a Vicon...
Eric Akaoka, Tim Ginn, Roel Vertegaal
AUTOMOTIVEUI
2009
ACM
15 years 8 months ago
Assessing subjective response to haptic feedback in automotive touchscreens
The increasing use of touchscreen interfaces in vehicles poses challenges to designers in terms of optimizing safety, usability and affective response. It is thought that the appl...
Matthew J. Pitts, Mark A. Williams, Tom Wellings, ...