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» Sonic interaction design: sound, information and experience
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CHI
2010
ACM
15 years 6 months ago
Buddy bearings: a person-to-person navigation system
This paper proposes a mobile application to facilitate the meeting of people in unmarked spaces. We report on the concept, aspects of the work-in-progress implementation and futur...
George T. Hayes, Dhawal Mujumdar, Thomas Schluchte...
CHI
2008
ACM
16 years 1 months ago
Towards designing a user-adaptive web-based e-learning system
This work-in-progress report presents the groundwork for the design of a user-adaptive web-based e-learning system. A survey and two randomized controlled experiments were carried...
Leena M. Razzaq, Neil T. Heffernan
HT
2005
ACM
15 years 6 months ago
Hypervideo expression: experiences with hyper-hitchcock
Hyper-Hitchcock is a hypervideo editor enabling the direct manipulation authoring of a particular form of hypervideo called “detail-on-demand video.” This form of hypervideo a...
Frank M. Shipman III, Andreas Girgensohn, Lynn Wil...
NETGAMES
2006
ACM
15 years 7 months ago
Network game design: hints and implications of player interaction
While psychologists analyze network game-playing behavior in terms of players’ social interaction and experience, understanding user behavior is equally important to network res...
Kuan-Ta Chen, Chin-Laung Lei
CHI
2011
ACM
14 years 4 months ago
MoBoogie: creative expression through whole body musical interaction
In this paper we describe MoBoogie, an application that allows users to manipulate and arrange music through movement. MoBoogie is designed to foster experiences in creative expre...
Megan K. Halpern, Jakob Tholander, Max Evjen, Stua...