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» Sonic interaction design: sound, information and experience
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CHI
2009
ACM
16 years 1 months ago
Multi-user interaction in virtual audio spaces
Audio guides are a common way to provide museum visitors with an opportunity for personalized, self-paced information retrieval. However, this personalization conflicts with some ...
Florian Heller, Thomas Knott, Malte Weiss, Jan Bor...
CHI
2011
ACM
14 years 5 months ago
A phenomenology of human-electricity relations
This paper investigates the philosophical question of how we can experience energy with the aim of informing the design of future ways of experiencing energy by means of technolog...
James Pierce, Eric Paulos
CLEF
2009
Springer
14 years 11 months ago
Overview of iCLEF 2009: Exploring Search Behaviour in a Multilingual Folksonomy Environment
This paper summarises activities from the iCLEF 2009 task. As in 2008, the task was organised based on users participating in an interactive cross-language image search experiment...
Julio Gonzalo, Víctor Peinado, Paul Clough,...
CHI
2011
ACM
14 years 5 months ago
Antiquarian answers: book restoration as a resource for design
As technologies age, they experience wear and degradation, sometimes resulting in loss of functionality. In response, parts are replaced and software is updated. Yet restorationâ€...
Daniela K. Rosner, Alex S. Taylor
HUC
2011
Springer
14 years 1 months ago
The social fMRI: measuring, understanding, and designing social mechanisms in the real world
A key challenge of data-driven social science is the gathering of high quality multi-dimensional datasets. A second challenge relates to design and execution of structured experim...
Nadav Aharony, Wei Pan, Cory Ip, Inas Khayal, Alex...