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» Sonic interaction design: sound, information and experience
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BPM
2004
Springer
148views Business» more  BPM 2004»
15 years 5 months ago
Interactive Workflow Mining
Many information systems log event data about executed tasks. Workflow mining is concerned with the derivation of a graphical workflow model out of this data. Experience from appl...
Markus Hammori, Joachim Herbst, Niko Kleiner
CMMR
2007
Springer
141views Music» more  CMMR 2007»
15 years 7 months ago
Experiencing Audio and Music in a Fully Immersive Environment
The UCSB Allosphere is a 3-story-high spherical instrument in which virtual environments and performances can be experienced in full immersion. The space is now being equipped with...
Xavier Amatriain, Jorge Castellanos, Tobias Hö...
CHI
2009
ACM
16 years 2 months ago
Social immersive media: pursuing best practices for multi-user interactive camera/projector exhibits
Based on ten years' experience developing interactive camera/projector systems for public science and culture exhibits, we define a distinct form of augmented reality focused...
Scott S. Snibbe, Hayes Raffle
MICCAI
2004
Springer
16 years 2 months ago
A Tactile Magnification Instrument for Minimally Invasive Surgery
The MicroTactus is a family of instruments that we have designed to detect signals arising from the interaction of a tip with soft or hard objects and to magnify them for haptic an...
Hsin-Yun Yao, Vincent Hayward, Randy E. Ellis
MM
2005
ACM
109views Multimedia» more  MM 2005»
15 years 7 months ago
Seven mile boots: implications of an everyday interface
With seven-league boots through the Internet - when you take a stroll through the physical world in this wireless LAN footwear, you might meet people who happen to be spending som...
Martin Pichlmair