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108
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WAOA
2005
Springer
161views Algorithms» more  WAOA 2005»
15 years 6 months ago
"Almost Stable" Matchings in the Roommates Problem
An instance of the classical Stable Roommates problem (sr) need not admit a stable matching. This motivates the problem of finding a matching that is “as stable as possible”, ...
David J. Abraham, Péter Biró, David ...
DSMML
2004
Springer
15 years 6 months ago
Redundant Bit Vectors for Quickly Searching High-Dimensional Regions
Applications such as audio fingerprinting require search in high dimensions: find an item in a database that is similar to a query. An important property of this search task is t...
Jonathan Goldstein, John C. Platt, Christopher J. ...
EGPGV
2004
Springer
214views Visualization» more  EGPGV 2004»
15 years 6 months ago
Hierarchical Visualization and Compression of Large Volume Datasets Using GPU Clusters
We describe a system for the texture-based direct volume visualization of large data sets on a PC cluster equipped with GPUs. The data is partitioned into volume bricks in object ...
Magnus Strengert, Marcelo Magallón, Daniel ...
ISPA
2004
Springer
15 years 6 months ago
An Enhanced Message Exchange Mechanism in Cluster-Based Mobile Ad Hoc Networks
Abstract. In mobile ad hoc networks (MANETs), networks can be partitioned into clusters. Clustering algorithms are localized algorithms that have the property of creating an upper ...
Wei Lou, Jie Wu
82
Voted
JELIA
2004
Springer
15 years 6 months ago
Representation and Complexity in Boolean Games
Boolean games are a class of two-player games which may be defined via a Boolean form over a set of atomic actions. A particular game on some form is instantiated by partitioning ...
Paul E. Dunne, Wiebe van der Hoek