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SI3D
1995
ACM
15 years 3 months ago
The Sort-First Rendering Architecture for High-Performance Graphics
Interactive graphics applications have long been challenging graphics system designers by demanding machines that can provide ever increasing polygon rendering performance. Anothe...
Carl Mueller
EKAW
2010
Springer
14 years 10 months ago
TagSorting: A Tagging Environment for Collaboratively Building Ontologies
Social Tagging Systems (STS) empower users to classify and organize resources and to improve the retrieval performance over the tagged resources. In this paper we argue that the po...
Leyla Jael García-Castro, Martin Hepp, Alex...
ATAL
2008
Springer
15 years 1 months ago
Modeling parallel and reactive empathy in virtual agents: an inductive approach
Humans continuously assess one another's situational context, modify their own affective state, and then respond based on these outcomes through empathetic expression. Virtua...
Scott W. McQuiggan, Jennifer L. Robison, Robert Ph...
ICLP
1995
Springer
15 years 3 months ago
Type Inferencing for Polymorphic Order-Sorted Logic Programs
The purpose of this paper is to study the problem of complete type inferencing for polymorphic order-sorted logic programs. We show that previous approaches are incomplete even if...
Christoph Beierle
AIIDE
2007
15 years 2 months ago
SORTS: A Human-Level Approach to Real-Time Strategy AI
We developed knowledge-rich agents to play real-time strategy games by interfacing the ORTS game engine to the Soar cognitive architecture. The middleware we developed supports gr...
Samuel Wintermute, Joseph Xu, John E. Laird