Esterel is an imperative synchronous programming language for the design of reactive systems. Esterel extends Esterel with a noninstantaneous jump instruction (compatible with conc...
— In this paper a robotic catching algorithm based on a nonlinear mapping of visual information to the desired trajectory is proposed. The nonlinear mapping is optimized by learn...
The synthesis of reactive systems requires the solution of two-player games on graphs with -regular objectives. When the objective is specified by a linear temporal logic formula o...
We analyze the matching problem for bigraphs. In particular, we present a sound and complete inductive characterization of matching of binding bigraphs. Our results pave the way f...
Lars Birkedal, Troels Christoffer Damgaard, Arne J...
Developmental systems typically produce a phenotype through a generative process whose outcome depends on feedback from the environment. In most artificial developmental systems, ...