An activity consists of an actor performing a series of actions in a pre-defined temporal order. An action is an individual atomic unit of an activity. Different instances of the ...
—We present a new language called Precision Timed C, for predictable and lightweight multithreading in C. PRET-C supports synchronous concurrency, preemption, and a high-level co...
In this paper, we present a system for performing real-time occlusion-aware interactions in a mixed reality environment. Our system consists of 16 ceiling-mounted cameras observing...
Abstract. We give a characterization, in terms of computational complexity, of the family Rec1 of the unary picture languages that are tiling recognizable. We introduce quasi-unary...
Alberto Bertoni, Massimiliano Goldwurm, Violetta L...
We consider the following autocompletion search scenario: imagine a user of a search engine typing a query; then with every keystroke display those completions of the last query wo...
Holger Bast, Christian Worm Mortensen, Ingmar Webe...