Current surface-based methods for interactive freeform editing of high resolution 3D models are very powerful, but at the same time require a certain minimum tessellation or sampl...
This paper reports on a new approach to solving a subset-based points-to analysis for Java using Binary Decision Diagrams (BDDs). In the model checking community, BDDs have been s...
Current processor and multiprocessor architectures are almost all based on the Von Neumann paradigm. Based on this paradigm, one can build a general-purpose computer using very fe...
This paper presents a new algorithm for efficiently verifying timed systems. The new algorithm represents timing information using geometric regions and explores the timed state sp...
Despite the major role that modularity occupies in computer science, all the known results on modular analysis only treat particular problems, and there is no general unifying the...