This paper describes a novel approach to automatically recover corresponding feature points and epipolar geometry over two wide baseline frames. Our contributions consist of sever...
W e introduce a novel view-based object representation, called the saliency map graph (SMG), which captures the salient regions of an object view at multiple scales using a wavele...
— We present a strategy for generating real-time relative depth maps of an environment from optical flow, under general motion. We achieve this using an insect-inspired hemisphe...
Current alignment algorithms for registering range data captured from a 3D scanner assume that the range data depicts identical geometry taken from different views. However, in th...
It is difficult to render caustic patterns at interactive frame rates. This paper introduces new rendering techniques that relax current constraints, allowing scenes with moving, n...