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IJCV
2008
242views more  IJCV 2008»
14 years 9 months ago
3D Urban Scene Modeling Integrating Recognition and Reconstruction
Supplying realistically textured 3D city models at ground level promises to be useful for pre-visualizing upcoming traffic situations in car navigation systems. Because this previs...
Nico Cornelis, Bastian Leibe, Kurt Cornelis, Luc J...
CG
2004
Springer
14 years 9 months ago
3D video fragments: dynamic point samples for real-time free-viewpoint video
We present 3D video fragments, a dynamic point sample framework for real-time free-viewpoint video. By generalizing 2D video pixels towards 3D irregular point samples we combine t...
Stephan Würmlin, Edouard Lamboray, Markus H. ...
ECCV
2004
Springer
15 years 11 months ago
Weighted Minimal Hypersurfaces and Their Applications in Computer Vision
Abstract. Many interesting problems in computer vision can be formulated as a minimization problem for an energy functional. If this functional is given as an integral of a scalar-...
Bastian Goldlücke, Marcus A. Magnor
SCVMA
2004
Springer
15 years 2 months ago
Structure from Periodic Motion
Abstract. We show how to exploit temporal periodicity of moving objects to perform 3D reconstruction. The collection of period-separated frames serve as a surrogate for multiple ri...
Serge J. Belongie, Josh Wills
3DPVT
2002
IEEE
100views Visualization» more  3DPVT 2002»
15 years 2 months ago
Image-Based Photo Hulls
We present an efficient image-based rendering algorithm that computes photo hulls of a scene photographed from multiple viewpoints. Our algorithm, Image-Based Photo Hulls (IBPH),...
Gregory G. Slabaugh, Ronald W. Schafer, Mat C. Han...