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LICS
2009
IEEE
16 years 15 days ago
Winning Concurrent Reachability Games Requires Doubly-Exponential Patience
—We exhibit a deterministic concurrent reachability game PURGATORYn with n non-terminal positions and a binary choice for both players in every position so that any positional st...
Kristoffer Arnsfelt Hansen, Michal Koucký, ...
ACCV
2009
Springer
16 years 14 days ago
Image-Set Based Face Recognition Using Boosted Global and Local Principal Angles
Face recognition using image-set or video sequence as input tends to be more robust since image-set or video sequence provides much more information than single snapshot about the ...
Xi Li, Kazuhiro Fukui, Nanning Zheng
ACCV
2009
Springer
16 years 14 days ago
3D Reconstruction of Human Motion and Skeleton from Uncalibrated Monocular Video
Abstract. This paper introduces a new model-based approach for simultaneously reconstructing 3D human motion and full-body skeletal size from a small set of 2D image features track...
Yen-Lin Chen, Jinxiang Chai
AI
2009
Springer
16 years 14 days ago
Grid-Enabled Adaptive Metamodeling and Active Learning for Computer Based Design
Many complex, real world phenomena are difficult to study directly using controlled experiments. Instead, the use of computer simulations has become commonplace as a feasible alte...
Dirk Gorissen
CIARP
2009
Springer
16 years 13 days ago
Finding Images with Similar Lighting Conditions in Large Photo Collections
When we look at images taken from outdoor scenes, much of the information perceived is due to the ligthing conditions. In these scenes, the solar beams interact with the atmosphere...
Mauricio Díaz, Peter F. Sturm
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