Learning during backtrack search is a space-intensive process that records information (such as additional constraints) in order to avoid redundant work. In this paper, we analyze...
Parti-game is a new algorithm for learning feasible trajectories to goal regions in high dimensionalcontinuousstate-spaces. In high dimensions it is essential that learningdoes not...
We consider the reachability problem for a certain class of directed acyclic graphs embedded on surfaces. Let G(m, g) be the class of directed acyclic graphs with m = m(n) source ...
Constraint programming is rapidly becoming the technology of choice for modelling and solving complex combinatorial problems. However, users of this technology need significant ex...
Abstract— Many techniques for constructing unitary spacetime constellations have been proposed. To minimize bit-error rate (BER) in a wireless communication system, constellation...