Convergence analysis of consensus algorithms is revisited in the light of the Hilbert distance. The Lyapunov function used in the early analysis by Tsitsiklis is shown to be the Hi...
Rodolphe Sepulchre, Alain Sarlette, Pierre Rouchon
It is desirable to find unusual data objects by Ramaswamy et al's distance-based outlier definition because only a metric distance function between two objects is required. It...
Many computational problems in game theory, such as finding Nash equilibria, are algorithmically hard to solve. This limitation forces analysts to limit attention to restricted su...
A major factor for the efficiency of ray tracing is the use of good acceleration structures. Recently, bounding volume hierarchies (BVHs) have become the preferred acceleration st...
Stefan Popov, Iliyan Georgiev, Rossen Dimov, Phili...
We present an algorithm for the c-approximate nearest neighbor problem in a d-dimensional Euclidean space, achieving query time of O(dn1/c2 +o(1) ) and space O(dn + n1+1/c2 +o(1) ...