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ICML
2010
IEEE
15 years 7 months ago
Feature Selection as a One-Player Game
This paper formalizes Feature Selection as a Reinforcement Learning problem, leading to a provably optimal though intractable selection policy. As a second contribution, this pape...
Romaric Gaudel, Michèle Sebag
138
Voted
CORR
2010
Springer
69views Education» more  CORR 2010»
15 years 6 months ago
A Geometric View of Conjugate Priors
In Bayesian machine learning, conjugate priors are popular, mostly due to mathematical convenience. In this paper, we show that there are deeper reasons for choosing a conjugate pr...
Arvind Agarwal, Hal Daumé III
AIS
2006
Springer
15 years 6 months ago
Computer vision for artists and designers: pedagogic tools and techniques for novice programmers
Abstract This article attempts to demystify computer vision for novice programmers through a survey of new applications in the arts, system design considerations, and contemporary ...
Golan Levin
DI
2006
50views more  DI 2006»
15 years 6 months ago
Improving evidence acquisition from live network sources
The pervasiveness of network technology is causing a shift in the location of digital evidence. What was once largely found on individual disks tied to single individuals is now b...
Bruce J. Nikkel
ML
2008
ACM
104views Machine Learning» more  ML 2008»
15 years 6 months ago
Many holes in hindley-milner
We implement statically-typed multi-holed contexts in OCaml using an underlying algebraic datatype augmented with phantom types. Existing approaches require dynamic checks or more...
Sam Lindley