The visualization of 3D vector and tensor fields in a 2D image is challenging because the large amount of information will either be mixed during projection to 2D or lead to seve...
This paper addresses the problem of scatternet formation and maintenance for multi-hop Bluetooth based personal area and ad hoc networks with minimal communication overhead. Each ...
Videos of multi-player team sports provide a challenging domain for dynamic scene analysis. Player actions and interactions are complex as they are driven by many factors, such as...
Kihwan Kim, Matthias Grundmann, Ariel Shamir, Iain...
Abstract. In this paper we present local distributed algorithms for constructing spanners in wireless sensor networks modeled as unit ball graphs (shortly UBGs) and quasi-unit ball...
We introduce an interactive tool which enables a user to quickly assemble an architectural model directly over a 3D point cloud acquired from large-scale scanning of an urban scen...
Liangliang Nan, Andrei Sharf, Hao Zhang, Daniel Co...