A practical problem faced by users of metacomputers and computational grids is: If my computation can move from one system to another, how can I ensure that my data will still be ...
We present an algorithm for interactive hair rendering with both single and multiple scattering effects under complex environment lighting. The outgoing radiance due to single sca...
Zhong Ren, Kun Zhou, Tengfei Li, Wei Hua, Baining ...
This paper describes a method for establishing dense correspondence between two images in a video sequence (motion) or in a stereo pair (disparity) in case of large displacements....
Moustapha Kardouchi, Janusz Konrad, Carlos V&aacut...
We present a novel approach to parameterize a mesh with disk topology to the plane in a shape-preserving manner. Our key contribution is a local/global algorithm, which combines a...
Ligang Liu, Lei Zhang, Yin Xu, Craig Gotsman, Stev...
We present a new algorithm, called LB-Triang, which computes minimal triangulations. We give both a straightforward O(nm0) time implementation and a more involved O(nm) time imple...
Anne Berry, Jean Paul Bordat, Pinar Heggernes, Gen...