Nearest neighbor (NN) queries have been extended from Euclidean spaces to road networks. Existing approaches are either based on Dijkstra-like network expansion or NN/distance prec...
3D human pose recovery is considered as a fundamental step in view-invariant human action recognition. However, inferring 3D poses from a single view usually is slow due to the la...
An extended depth-first-search (EDFS) algorithm is proposed to solve the multi-constrained path (MCP) problem in quality-of-service (QoS) routing, which is NP-Complete when the n...
Many decision problems can be modelled as adversarial constraint satisfaction, which allows us to integrate methods from AI game playing. In particular, by using the idea of oppone...
The paper compares two popular strategies for solving propositional satis ability, backtracking search and resolution, and analyzes the complexity of a directional resolution algo...