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SI3D
2003
ACM
15 years 4 months ago
Perceptually guided simplification of lit, textured meshes
We present a new algorithm for best-effort simplification of polygonal meshes based on principles of visual perception. Building on previous work, we use a simple model of low-lev...
Nathaniel Williams, David P. Luebke, Jonathan D. C...
BMCBI
2010
95views more  BMCBI 2010»
14 years 11 months ago
Spatio-structural granularity of biological material entities
Background: With the continuously increasing demands on knowledge- and data-management that databases have to meet, ontologies and the theories of granularity they use become more...
Lars Vogt
ENVSOFT
2008
78views more  ENVSOFT 2008»
14 years 11 months ago
A general water supply planning model: Evaluation of decentralized treatment
Increasing population, diminishing supplies and variable climatic conditions can cause difficulties in meeting water demands; especially in arid regions where water resources are ...
G. Chung, K. Lansey, P. Blowers, P. Brooks, W. Ela...
JMLR
2008
159views more  JMLR 2008»
14 years 11 months ago
Near-Optimal Sensor Placements in Gaussian Processes: Theory, Efficient Algorithms and Empirical Studies
When monitoring spatial phenomena, which can often be modeled as Gaussian processes (GPs), choosing sensor locations is a fundamental task. There are several common strategies to ...
Andreas Krause, Ajit Paul Singh, Carlos Guestrin
INFORMATICALT
2007
171views more  INFORMATICALT 2007»
14 years 11 months ago
E-Learning Documentation of Historical Living Systems with 3-D Modeling Functionality
The innovations and improvements in digital imaging sensors and scanners, computer modeling, haptic equipments and e-learning technology, as well as the availability of many powerf...
Athanasios D. Styliadis