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» Spatial Computing: The TOTA Approach
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136
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CG
2011
Springer
14 years 10 months ago
Robust and blind mesh watermarking based on volume moments
This paper presents a robust and blind watermarking algorithm for threedimensional (3D) meshes. The watermarking primitive is an intrinsic 3D shape descriptor: the analytic and co...
Kai Wang, Guillaume Lavoué, Florence Denis,...
112
Voted
TCSV
2010
14 years 10 months ago
Edge-Directed Error Concealment
In this paper we propose an edge-directed error concealment (EDEC) algorithm, to recover lost slices in video sequences encoded by flexible macroblock ordering. First, the strong e...
Mengyao Ma, Oscar C. Au, Shueng-Han Gary Chan, Min...
137
Voted
ICCV
2011
IEEE
14 years 3 months ago
Decoupling Photometry and Geometry in Dense Variational Camera Calibration
We introduce a spatially dense variational approach to estimate the calibration of multiple cameras in the context of 3D reconstruction. We propose a relaxation scheme which allow...
Mathieu Aubry, Kalin Kolev, Bastian Goldluecke, Da...
178
Voted
ICCV
2011
IEEE
14 years 3 months ago
Discriminative Figure-Centric Models for Joint Action Localization and Recognition
In this paper we develop an algorithm for action recognition and localization in videos. The algorithm uses a figurecentric visual word representation. Different from previous ap...
Tian Lan, Yang Wang, Greg Mori
141
Voted
ICCV
2011
IEEE
14 years 3 months ago
Refractive Shape from Light Field Distortion
Acquiring transparent, refractive objects is challenging as these kinds of objects can only be observed by analyzing the distortion of reference background patterns. We present a ...
Gordon Wetzstein, David Roodnick, Wolfgang Heidric...