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RT
2001
Springer
15 years 10 months ago
Perceptually-Driven Simplification for Interactive Rendering
We present a framework for accelerating interactive rendering, grounded in psychophysical models of visual perception. This framework is applicable to multiresolution rendering te...
David P. Luebke, Benjamin Hallen
CAMP
2000
IEEE
15 years 10 months ago
Homography Based Parallel Volume Intersection: Toward Real-Time Volume Reconstruction using Active Cameras
Silhouette volume intersection is one of the most popular ideas for reconstructing the 3D volume of an object from multi-viewpoint silhouette images. This paper presents a novel p...
Toshikazu Wada, Xiaojun Wu, Shogo Tokai, Takashi M...
CGI
2000
IEEE
15 years 10 months ago
Dynamic 3D Maps and Their Texture-Based Design
Three-dimensional maps are fundamental tools for presenting, exploring, and manipulating geo data. This paper describes multiresolution concepts for 3D maps and their texture-base...
Jürgen Döllner, Klaus Hinrichs
CVPR
2000
IEEE
15 years 10 months ago
A Combined Feature-Texture Similarity Measure for Face Alignment under
We formulate face alignment as a model-based parameter estimation problem in this paper. First, we work within a framework that combines two separate subspace models to r epresent...
Lixin Fan, Kah Kay Sung
IPPS
2000
IEEE
15 years 10 months ago
Job Scheduling that Minimizes Network Contention due to both Communication and I/O
As communication and I/O traffic increase on the interconnection network of high-performance systems, network contention becomes a critical problem drastically reducing performan...
Jens Mache, Virginia Mary Lo, Sharad Garg