We propose a novel approach for a dense texture-based visualization of vector fields on curved surfaces. Our texture advection mechanism relies on a Lagrangian particle tracing th...
Computer science educators have traditionally used algorithm visualization (AV) software to create graphical representations of algorithms that are later used as visual aids in lec...
Abstract. In this paper we solve the problem of computing exact continuous optimal curves and surfaces for image segmentation and 3D reconstruction, using a maximal flow approach ...
A simple, tunable, synthetic benchmark with a performance directly related to applications would be of great benefit to the scientific computing community. In this paper, we prese...
This paper concerns approximate nearest neighbor searching algorithms, which have become increasingly important, especially in high dimensional perception areas such as computer v...
Ting Liu, Andrew W. Moore, Alexander G. Gray, Ke Y...