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122
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NIPS
1993
15 years 3 months ago
Temporal Difference Learning of Position Evaluation in the Game of Go
The game of Go has a high branching factor that defeats the tree search approach used in computer chess, and long-range spatiotemporal interactions that make position evaluation e...
Nicol N. Schraudolph, Peter Dayan, Terrence J. Sej...
144
Voted
NIPS
1992
15 years 3 months ago
Filter Selection Model for Generating Visual Motion Signals
Neurons in area MT of primate visual cortex encode the velocity of moving objects. We present a model of how MT cells aggregate responses from V1 to form such a velocity represent...
Steven J. Nowlan, Terrence J. Sejnowski
106
Voted
WCE
2007
15 years 3 months ago
Further Improvement of Super-Resolution Reconstruction
— We propose a novel approach to improve further the quality of recovered images from standard super-resolution reconstruction, using Lewitt’s Kaiser-Bessel window functions (b...
Edward Y. T. Ho, Andrew Todd-Pokropek
115
Voted
AAAI
2010
15 years 3 months ago
The Genetic Algorithm as a General Diffusion Model for Social Networks
Diffusion processes taking place in social networks are used to model a number of phenomena, such as the spread of human or computer viruses, and the adoption of products in `vira...
Mayank Lahiri, Manuel Cebrián
166
Voted
AVSS
2009
IEEE
15 years 3 months ago
Object Tracking from Unstabilized Platforms by Particle Filtering with Embedded Camera Ego Motion
Visual tracking with moving cameras is a challenging task. The global motion induced by the moving camera moves the target object outside the expected search area, according to th...
Carlos R. del-Blanco, Narciso N. García, Lu...