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» Spatial Control of Interactive Surfaces in an Augmented Envi...
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GIS
2008
ACM
15 years 24 days ago
Combining 3-D geovisualization with force feedback driven user interaction
We describe a prototype software system for investigating novel human-computer interaction techniques for 3-D geospatial data. This system, M4-Geo (Multi-Modal Mesh Manipulation o...
Adam Faeth, Michael Oren, Chris Harding
HHCI
2000
15 years 3 months ago
Interaction of Visual and Haptic Information in Simulated Environments: Texture Perception
This paper describes experiments relating to the perception of the roughness of simulated surfaces via the haptic and visual senses. Subjects used a magnitude estimation technique...
Steven A. Wall, William Harwin
VR
2000
IEEE
168views Virtual Reality» more  VR 2000»
15 years 4 months ago
The Perceptive Workbench: Toward Spontaneous and Natural Interaction in Semi-immersive Virtual Environments
The Perceptive Workbench enables a spontaneous, natural, and unimpeded interface between the physical and virtual worlds. It uses vision-based methods for interaction that elimina...
Bastian Leibe, Thad Starner, William Ribarsky, Zac...
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CHI
2007
ACM
16 years 3 days ago
Exploring augmented live video streams for remote participation
Augmented video streams display information within the context of the physical environment. In contrast to Augmented Reality, they do not require special equipment, they can suppo...
Irma Lindt, Jan Herling, Jan Ohlenburg, Michael Wi...
CHI
2004
ACM
16 years 2 days ago
Trading design spaces: exchanging ideas on physical design environments
Physical design environments are places that support people engaged in the spatial, physical, tangible act of creation. It is now possible to augment workspaces with an amazing ar...
Wendy Ju, Margot Brereton, Michael Haller, Amanda ...